Windosill
2009 video game / From Wikipedia, the free encyclopedia
Dear Wikiwand AI, let's keep it short by simply answering these key questions:
Can you list the top facts and stats about Windosill?
Summarize this article for a 10 year old
Windosill is a 2009 puzzle video game by Vectorpark for Microsoft Windows, OS X, Linux, web browsers, and iOS. The player advances through eleven different rooms by interacting with each level's environmental objects. It was developed by Patrick Smith, an artist who taught himself to animate and program the game in Adobe Flash. He was inspired by a variety of painters and artists. The game was first released for Windows, OS X, and web browsers in 2009, and was later ported to the iPad (running iOS) in 2011, with several added features.
Windosill (Vectorpark) | |
---|---|
Developer(s) | Vectorpark |
Publisher(s) | Vectorpark |
Designer(s) | Patrick Smith |
Platform(s) | Windows, OS X, Linux, browser, iOS |
Release | Windows, OS X, browser
|
Genre(s) | Puzzle |
Mode(s) | Single-player |
The game received "universal acclaim" according to video game review score aggregator Metacritic.[1] Reviewers noted the game's especially short duration, memorability, art style, and emphasis on exploration over problem solving. Windosill has influenced games such as Alto's Adventure, Blek, Donut County, and Monument Valley.
In 2022, the planned release of Windosill as a Nintendo Switch eShop title was announced.[2][3]