Sacred (video game)
2004 video game / From Wikipedia, the free encyclopedia
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Sacred is a 2004 action role-playing game developed by the German company Ascaron and published by Take 2 Interactive. It is set on the magical continent of Ancaria, with characters of various races (dark elf, vampiress, dwarf, etc.) each with their own missions. Two expansion packs were released for the game in 2004 and 2005. In 2008, Linux Game Publishing announced that they would port the game to the Linux operating system.[5]
Quick Facts Sacred, Developer(s) ...
Sacred | |
---|---|
Developer(s) | Ascaron |
Publisher(s) | Linux Game Publishing (Linux) |
Designer(s) | Aarne Jungerberg Michael Bhatty Franz Stradal Hans-Arno Wegner |
Platform(s) | Microsoft Windows, Linux |
Release | Microsoft WindowsLinux
|
Genre(s) | Action role-playing |
Mode(s) | Single-player, multiplayer |
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Sacred was a commercial hit, with sales above 2 million units worldwide by 2009. It spawned the Sacred video game franchise, and was followed by the sequels Sacred 2: Fallen Angel, Sacred Citadel, and Sacred 3.