Pac-In-Time
1995 video game / From Wikipedia, the free encyclopedia
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Pac-In-Time[lower-alpha 2] is a platform game developed by Atreid Concept featuring the arcade character Pac-Man. It was released in 1995 for MS-DOS, Macintosh, Super Nintendo Entertainment System, and Game Boy.
Pac-In-Time | |
---|---|
Developer(s) | Atreid Concept[lower-alpha 1] |
Publisher(s) | |
Composer(s) | Frédéric Motte |
Series | Pac-Man |
Platform(s) | Super Nintendo Entertainment System, Game Boy, MS-DOS, Mac OS |
Release | SNES, Game Boy
|
Genre(s) | Platform |
Mode(s) | Single-player |
This game was an offshoot from the normal variety of Pac-Man games, in that it does not confine Pac-Man to a maze-like board. Rather, the player controls Pac-Man through various side-scrolling levels, obtaining many different items along the way; the plot does take elements from the earlier Pac-Man games, such as the objective to collect a certain number of pellets before exiting a level. The game allows the player to access completed levels via passwords that are given every five levels.
The game is a rebranded version of a 1993 game, Fury of the Furries, also developed by Kalisto. The PC, Macintosh and Game Boy versions are almost identical to the original, while the Super NES game, despite using the same basic gameplay mechanics, is an entirely new game using a different game engine and aesthetic.