Homebrew (video games)
Hobbyist-developed games for closed systems / From Wikipedia, the free encyclopedia
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Homebrew, when applied to video games, refers to software produced by hobbyists for proprietary video game consoles which are not intended to be user-programmable. The official documentation is often only available to licensed developers, and these systems may use storage formats that make distribution difficult, such as ROM cartridges or encrypted CD-ROMs. Many consoles have hardware restrictions to prevent unauthorized development.
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Development can use unofficial, community maintained toolchains or official development kits such as Net Yaroze, Linux for PlayStation 2, or Microsoft XNA.[1] Targets for homebrew games are typically those which are no longer commercially relevant or produced, and with simpler graphics and/or computational abilities, such as the Atari 2600, Nintendo Entertainment System, Wii, Nintendo 3DS, Wii U, Genesis, Dreamcast, Game Boy Advance, PlayStation, and PlayStation 2.