GDevelop
Open-source, cross-platform game engine / From Wikipedia, the free encyclopedia
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GDevelop is a 2D and 3D cross-platform, free and open-source game engine, which mainly focuses on creating PC and mobile games, as well as HTML5 games playable in the browser.[4][5][6] Created by Florian Rival, a software engineer at Google,[7] GDevelop is mainly aimed at non-programmers and game developers of all skillsets, employing event based visual programming similar to engines like Construct, Stencyl, and Tynker.[8][9]
This article's lead section contains information that is not included elsewhere in the article. (March 2023) |
Original author(s) | florian rival(4ian) |
---|---|
Developer(s) | florian rivial (4ian), Victor Levasseur, Aurélien Vivet (Bouh), Arthur Pacaud (arthuro555), Franco Maciel (Lizard-13), Todor Imreorov (blurymind)[1] |
Initial release | August 11, 2008; 15 years ago (2008-08-11) |
Stable release | |
Preview release | |
Repository | https://github.com/4ian/GDevelop |
Written in | C++, JavaScript |
Operating system | Windows, Linux, macOS, Web browser |
Platform | Linux, macOS, Windows, iOS, Android, HTML5, Universal Windows Platform |
Available in | English, Community Provided Translations |
Type | Game creation system Game engine Game integrated development environment |
License | MIT License |
Website | gdevelop |
As it was distributed under an open-source license, GDevelop has found used in games education, ranging from primary schools to university courses.[6][10][11] It has also been used by educators and researchers to create learning and serious games.[12][13]