Apple Vision Pro
Mixed reality headset by Apple Inc. / From Wikipedia, the free encyclopedia
Apple Vision Pro is a mixed-reality headset developed by Apple. It was announced on June 5, 2023, at Apple's Worldwide Developers Conference, and pre-orders began on January 19, 2024. It became available for purchase on February 2, 2024, in the United States.[10] A worldwide launch has yet to be scheduled. Apple Vision Pro is Apple's first new major product category since the release of the Apple Watch in 2015.[11]
Codename | N301[1] |
---|---|
Developer | Apple |
Manufacturer | Luxshare |
Type | Standalone mixed reality headset |
Release date | US: February 2, 2024; 3 months ago (February 2, 2024) |
Introductory price | US$3,499 |
Operating system | visionOS (iOS-based[2]) |
System on a chip | Apple M2 (8-Core, 16-Core Neural Engine), Apple R1 (12 ms photon latency, 256 GB/s memory bandwidth) |
Memory | 16 GB[3] |
Storage | 256 GB, 512 GB, 1 TB |
Display | Internal: ~3660x3200 per eye[4] (equivalent to WUHD for each) dual micro-OLED (RGBB π subpixel geometry) up to 100 Hz refresh rate,[5] 3386 PPI External: "EyeSight" curved lenticular OLED[6] |
Graphics | |
Sound | Surround sound speakers, 6 beamforming microphones[8] |
Input | 6DoF inside-out tracking, photogrammetry, hand gesture recognition through 12 built-in cameras and LiDAR, eye tracking and voice input |
Camera | Stereoscopic 3D main camera system, 18 mm, ƒ/2.00 aperture, 6.5 stereo megapixels |
Connectivity | Wi‑Fi 6 (802.11ax), Bluetooth 5.3 |
Power | External battery with 2–2.5 hours of use[5] |
Current firmware | visionOS 1.1.2[9] |
Mass | 600–650 g (excluding battery) |
Website | apple |
Apple markets Apple Vision Pro as a "spatial computer" where digital media is integrated with the real world. Physical inputs—such as motion gestures, eye tracking, and speech recognition—can be used to interact with the system.[10] Apple has avoided marketing the device as a virtual reality headset when discussing the product in presentations and marketing.[12]
The device runs visionOS,[13] a mixed-reality operating system derived from iOS frameworks using a 3D user interface; it supports multitasking via windows that appear to float within the user's surroundings,[14] as seen by cameras built into the headset. A dial on the top of the headset can be used to mask the camera feed with a virtual environment to increase immersion. The OS supports avatars (officially called "Personas"), which are generated by scanning the user's face; a screen on the front of the headset displays a rendering of the avatar's eyes ("EyeSight"), which are used to indicate the user's level of immersion to bystanders, and assist in communication.[15]