User:Pedro thy master/Nintendo GameCube
From Wikipedia, the free encyclopedia
The Nintendo GameCube (ニンテンドーゲームキューブ, Nintendō Gēmukyūbu) is Nintendo's fourth home video game console and is part of the sixth generation console era. It is the successor to the Nintendo 64 and predecessor to Nintendo's Wii.
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Manufacturer | Nintendo |
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Type | Video game console |
Generation | Sixth generation |
Release date |
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Units sold | Worldwide: 21.74 million Japan: 4.04 million North America: 12.94 million Europe & Australia: 4.77 million[1] |
Media | Nintendo GameCube Game Disc |
CPU | PowerPC Gekko, 486 MHz |
Storage | Nintendo GameCube Memory Card |
Display | ATI Technologies, 162 MHz |
Input | Nintendo GameCube Controller, Game Boy Advance, DK Bongos |
Dimensions | In inches: 4.3 height, 5.9 width, 6.3 depth |
Best-selling game | Super Smash Bros. Melee, 7.09 million (as of March 10, 2008)[2] |
Predecessor | Nintendo 64 (1996) |
Successor | Wii (2006) |
The Nintendo GameCube is the first Nintendo console to use optical discs as its primary storage medium, after several aborted forays by Nintendo into disc-based storage media. In contrast with the GameCube's competing consoles, the Xbox, PlayStation 2 and Dreamcast, the GameCube uses miniDVD-based discs instead of full-size DVDs. As a result, it does not have the DVD-Video playback functionality of the Xbox and PlayStation 2, nor the audio CD playback ability of other consoles that use full-size optical discs.
In addition, the GameCube also introduced a variety of connectivity options to Nintendo consoles, and was the third Nintendo console, after the Nintendo 64DD, to officially support online play. It also allowed for connectivity to the contemporary Game Boy Advance to access exclusive features of certain games.
The console was released on September 14, 2001 in Japan, November 18, 2001 in North America, May 3, 2002 in Europe, and May 17, 2002 in Australia. The GameCube sold 21.74 million units worldwide.[1]