User:MathiasRavFrom Wikipedia, the free encyclopedia λ {\displaystyle \lambda } Free software Unicode typefaces Carpe Diem, and gather ye rosebuds while ye may! daDenne bruger har dansk som modersmål. en-4This user can contribute with a near-native level of English. no-2Denne brukeren/brukaren har god kjennskap til norsk. de-2Dieser Benutzer hat fortgeschrittene Deutschkenntnisse. it-2Quest'utente può contribuire con un livello intermedio di italiano. fr-1Cet utilisateur peut contribuer avec un niveau élémentaire de français. sv-0Denna användare saknar kunskaper i svenska. es-0Este usuario no entiende español (o lo entiende con mucha dificultad). Equations for damage calculation in the Pokémon video games damage = ( ( 2 ∗ level + 10 ) ∗ attack ∗ basedamage 250 defense + 2 ) ∗ modifier ∗ stab ∗ rand , stabbonus ∈ { 1 , 1.5 } , modifier ∈ { 0 , 0.25 , 0.5 , 1 , 2 , 4 } , rand ∈ [ 0.85 ; 1.00 ] {\displaystyle {\begin{aligned}{\text{damage}}=\left({\frac {(2*{\text{level}}+10)*{\text{attack}}*{\text{basedamage}}}{250{\text{defense}}}}+2\right)*{\text{modifier}}*{\text{stab}}*{\text{rand}},\qquad &{\text{stabbonus}}\in \{1,1.5\},\\&{\text{modifier}}\in \{0,0.25,0.5,1,2,4\},\\&{\text{rand}}\in [0.85;1.00]\end{aligned}}} damage = ( ( 2 ∗ 75 + 10 ) ∗ 123 ∗ 65 250 ∗ 163 + 2 ) ∗ 4 ∗ 1.5 ∗ rand = 200.348 ∗ rand = 170.3 . . 200.3 {\displaystyle {\text{damage}}=\left({\tfrac {(2*75+10)*123*65}{250*163}}+2\right)*4*1.5*{\text{rand}}=200.348*{\text{rand}}=170.3\,..\,200.3} damage = ( ( 2 ∗ 78 + 10 ) ∗ 210 ∗ 100 250 ∗ 181 + 2 ) ∗ 2 ∗ 1.5 ∗ rand = 237.116 ∗ rand = 201.5 . . 237.1 {\displaystyle {\text{damage}}=\left({\tfrac {(2*78+10)*210*100}{250*181}}+2\right)*2*1.5*{\text{rand}}=237.116*{\text{rand}}=201.5\,..\,237.1}
λ {\displaystyle \lambda } Free software Unicode typefaces Carpe Diem, and gather ye rosebuds while ye may! daDenne bruger har dansk som modersmål. en-4This user can contribute with a near-native level of English. no-2Denne brukeren/brukaren har god kjennskap til norsk. de-2Dieser Benutzer hat fortgeschrittene Deutschkenntnisse. it-2Quest'utente può contribuire con un livello intermedio di italiano. fr-1Cet utilisateur peut contribuer avec un niveau élémentaire de français. sv-0Denna användare saknar kunskaper i svenska. es-0Este usuario no entiende español (o lo entiende con mucha dificultad). Equations for damage calculation in the Pokémon video games damage = ( ( 2 ∗ level + 10 ) ∗ attack ∗ basedamage 250 defense + 2 ) ∗ modifier ∗ stab ∗ rand , stabbonus ∈ { 1 , 1.5 } , modifier ∈ { 0 , 0.25 , 0.5 , 1 , 2 , 4 } , rand ∈ [ 0.85 ; 1.00 ] {\displaystyle {\begin{aligned}{\text{damage}}=\left({\frac {(2*{\text{level}}+10)*{\text{attack}}*{\text{basedamage}}}{250{\text{defense}}}}+2\right)*{\text{modifier}}*{\text{stab}}*{\text{rand}},\qquad &{\text{stabbonus}}\in \{1,1.5\},\\&{\text{modifier}}\in \{0,0.25,0.5,1,2,4\},\\&{\text{rand}}\in [0.85;1.00]\end{aligned}}} damage = ( ( 2 ∗ 75 + 10 ) ∗ 123 ∗ 65 250 ∗ 163 + 2 ) ∗ 4 ∗ 1.5 ∗ rand = 200.348 ∗ rand = 170.3 . . 200.3 {\displaystyle {\text{damage}}=\left({\tfrac {(2*75+10)*123*65}{250*163}}+2\right)*4*1.5*{\text{rand}}=200.348*{\text{rand}}=170.3\,..\,200.3} damage = ( ( 2 ∗ 78 + 10 ) ∗ 210 ∗ 100 250 ∗ 181 + 2 ) ∗ 2 ∗ 1.5 ∗ rand = 237.116 ∗ rand = 201.5 . . 237.1 {\displaystyle {\text{damage}}=\left({\tfrac {(2*78+10)*210*100}{250*181}}+2\right)*2*1.5*{\text{rand}}=237.116*{\text{rand}}=201.5\,..\,237.1}