Solar Winds
1993 video game / From Wikipedia, the free encyclopedia
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This article is about the video game. For the interstellar phenomenon, see Solar wind. For the software company, see SolarWinds. For other uses, see Solar wind (disambiguation).
Solar Winds: The Escape and its sequel Solar Winds: Galaxy (also known as Solar Winds II: Universe) are top-down, space-themed role-playing action games developed by James Schmalz and published by Epic MegaGames in 1993.
Quick Facts Solar Winds, Developer(s) ...
Solar Winds | |
---|---|
Developer(s) | Stone Interactive Media |
Publisher(s) | Epic MegaGames |
Designer(s) | James Schmalz |
Platform(s) | MS-DOS |
Release |
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Genre(s) | Multidirectional shooter |
Mode(s) | Single-player |
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The main character of both games, bounty hunter Jake Stone, takes on a series of missions that has him shipping cargo and fending off attackers. The story is told through simple conversations and brief cutscenes. In some ways, the series is reminiscent of Star Control II, without the ship customization and fleet building aspects.