SimCopter
1996 video game / From Wikipedia, the free encyclopedia
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SimCopter is a 1996 flight simulator video game developed by Maxis. It puts the player into a 3D city. Like Streets of SimCity, SimCopter lets the player import SimCity 2000 maps into the game. It is also the first game to use the Sim language Simlish.
Quick Facts SimCopter, Developer(s) ...
SimCopter | |
---|---|
Developer(s) | Maxis |
Publisher(s) | Maxis |
Producer(s) | Jim Siefert |
Designer(s) | Will Wright |
Programmer(s) | Ed Goldman |
Artist(s) | Ocean Quigley Sharon Barr |
Composer(s) | Jerry Martin |
Series | SimCity |
Platform(s) | Microsoft Windows |
Release | |
Genre(s) | Amateur flight simulation |
Mode(s) | Single-player |
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