Mario & Sonic at the Olympic Winter Games
2009 video game / From Wikipedia, the free encyclopedia
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Mario & Sonic at the Olympic Winter Games[lower-alpha 1] is a 2009 sports and party game developed by Sega. Like its predecessor, it was published by Nintendo for Japan and Korea and by Sega in the Western world. The game is officially licensed by the International Olympic Committee (IOC) through exclusive license International Sports Multimedia. The game is the third official crossover title to feature characters from both Mario and Sonic's respective universes, the first and second being the game's predecessor Mario & Sonic at the Olympic Games and Super Smash Bros. Brawl respectively. It was released on the Wii and the Nintendo DS in October 2009, and is the first official video game of the 2010 Winter Olympic Games.[1]
Mario & Sonic at the Olympic Winter Games | |
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Developer(s) | Sega Racjin |
Publisher(s) | |
Director(s) | Takashi Iizuka (Wii)[2] Eigo Kasahara (DS)[2] |
Producer(s) | Osamu Ohashi[2] Hiroshi Sato[2] |
Artist(s) | Kazuyuki Hoshino (Wii)[2] Hitoshi Furukubo (DS)[2] |
Composer(s) | Sega Digital Studio
|
Series | Mario & Sonic at the Olympic Games |
Platform(s) | Wii, Nintendo DS |
Release | |
Genre(s) | Sports, party |
Mode(s) | Single-player, multiplayer |
Mario & Sonic on the Wii and DS is a collection of events based on the Olympic Winter Games. Players can assume the role of a Mario or Sonic character while competing against the others in these events. The game features all of the playable characters that were present in its predecessor, as well as four new characters.[1][5]
The game was a critical and commercial success, selling 6.53 million copies in Europe and the United States[6] while receiving positive reviews from critics. A third installment, named Mario & Sonic at the London 2012 Olympic Games, was released for the Wii in November 2011 and on the 3DS in February 2012.[7]