Rush: A Disney–Pixar Adventure
2012 video game / From Wikipedia, the free encyclopedia
Kinect Rush: A Disney–Pixar Adventure, later remastered as Rush: A Disney–Pixar Adventure, is a 2012 platform video game based on Pixar films, released for Kinect on Xbox 360. Announced on March 8, 2012[1] and released later that month, the game is similar to Kinect: Disneyland Adventures, but players instead are taken through the worlds of eight (later nine) of Pixar's movies: Up, Toy Story, Toy Story 2, Toy Story 3, The Incredibles, Cars, Cars 2, and Ratatouille with the game hub set in a local park.[2]
Kinect Rush: A Disney–Pixar Adventure | |
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Developer(s) | Asobo Studio |
Publisher(s) | Microsoft Studios |
Director(s) | David Dedeine |
Designer(s) | David Dedeine |
Artist(s) |
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Writer(s) | Chris Roma |
Composer(s) |
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Platform(s) | |
Release | |
Genre(s) | Platform |
Mode(s) | Single-player |
In August 2017 at Gamescom 2017, Microsoft announced that Rush: A Disney–Pixar Adventure (without the Kinect name) would be remastered and re-released for Xbox One and Microsoft Windows 10.[3] The remaster, which was released on October 31, 2017,[3] supports 4K resolution, high dynamic range visuals, traditional controls alongside Kinect for Xbox One, enhancements for Xbox One X and adds a new world based on the 2016 Pixar film Finding Dory.[3][4]