F-22 Interceptor
1991 combat flight simulator / From Wikipedia, the free encyclopedia
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F-22 Interceptor is a 1991 combat flight simulator created by Ned Lerner and Gene Kusmiak. It was released by Electronic Arts and Ingram Entertainment for the Sega Genesis.
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Quick Facts F-22 Interceptor, Developer(s) ...
F-22 Interceptor | |
---|---|
Developer(s) | Lerner Research |
Publisher(s) | Electronic Arts |
Producer(s) | Paul Grace |
Designer(s) | Ned Lerner |
Programmer(s) |
|
Artist(s) | Alan J. Murphy |
Composer(s) | Michael Bartlow |
Platform(s) | Sega Genesis |
Release | |
Genre(s) | Air combat simulation |
Mode(s) | Single-player, two-player |
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The player controls one aircraft, the F-22 Raptor, throughout the game. At that time, the prototype of the F-22, the Lockheed YF-22, had only first flown in 1990. Like LHX Attack Chopper, another flight simulator by EA, the playable aircraft had not yet been developed.